8/13/2023 0 Comments Layers of fear 2 funny youtubeAnd calling her " the Cartman of the group". The sheer amount of hate Jesse heaps on Emily, repeatedly stating he doesn't care if she lives or dies and sometimes even encouraging Jirard to make choices that will almost certainly get her killed.In part 7 they even call a Jump Scare when the flim projector is showing Chris and Ashley clips of the prologue's Deadly Prank - they correctly guess Hannah's face will turn into a Nightmare Face.Alex occasionally gets amazing one liners out despite his extreme terror:Īlex: Dude, we all need to go to bed, it's almost dawn.Davis is no better, and Jesse, rather appropriately, introduces him as "The Scream Queen" at the start of the run. Jirard's loud, abrupt Homer-esque screams frequently cause the others to freak out, and he even goes into random hyperventilation at one point. The gang often scares themselves more than the game does.In part 6 the gang fires off a quote from Disney's The Haunted Mansion. Alex threatening to leave multiple times mostly over whether a skeleton will come to life.When Chris is prompted to shoot either himself or Ashley, they decide based on an in-game hint that they should do neither, and break into loudly singing "Sugar, We're Going Down" by Fall Out Boy over Chris and Ashley screaming as they let the decision timer run out.A comment about how filthy rich the Washington family are leads to absurd faux- Wild Mass Guessing that the Washington parents had Hannah and Beth driven off the cliff at the beginning to cut their expenses down from three kids to one.It’s a small victory, but at this point, I’ll take what I can get. There is one catch though: the game does run at 60fps most of the time. Your field of view is quite limited, meaning that larger rooms feature Nintendo 64-esque fog and the textural quality leaves a lot to be desired. It’s brighter and more detailed than the Switch version, but uglier than any other version released thus far, Oculus Rift included. The limited horsepower also took a toll on the game’s visuals. And given how slowly your character moves through the mansion’s corridors, you won’t feel motion sickness at all. It feels more natural than teleporting your body around. It is not very easy to get used to and it’s stupidly cumbersome, but hey, it is immersive. But Layers of Fear VR actually features a free roaming movement system which uses one of the main Move buttons from one the sticks, as well as most of the face buttons in order to strafe and move the camera around. The Move controllers do not have analog sticks, which is why most PSVR games feature a “teleportation” mechanism (you aim at a place and you’re transported there). I will give Bloober Team kudos for one thing: trying very hard to make this game work under so many limitations. But most of its issues just stem from the fact that at the end of the day, Layers of Fear just isn’t very good. Some of its main issues are derived from the fact this is being played on the PSVR, a VR system that just cannot handle fancy graphics and free roaming controls very well. Everything you love (or didn’t) about the original Layers of Fear is back, but with a few tweaks that do make the game slightly more immersive, but in no way scarier. The same plot progression, the same puzzles, the same excruciatingly irritating jumpscares. Layers of Fear VR is exactly the same game as before, just with a new perspective and control scheme. I tried it out on the PS4, and while it looked remarkably better in terms of visuals, it still ended up being a boring walking simulator with a predictable plot, bland corridor-esque level design, and cheap jumpscares. I thought to myself that maybe there was hope for the base game, that if played on a beefier console it would actually be quite good. This meant I was playing a version with significantly inferior visuals and some audio glitches. When I first checked out Layers of Fear, I made the mistake of starting off by playing the Switch version. That was what I wanted to tell the devs before starting Layers of Fear VR.
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